nak
2009-05-27 12:27:27 UTC
Hi there,
I've been reading several articles on companies using the programmable pixel
shader architechture to process audio data and am quite intrigued by the
apparent speed improvements.
With this said I would like to have a play about with performing a custom
algorithm on byte arrays.
My understanding (bare in mind I have never programed any pixel shaders to
date).
1. Program pixel shader with custom algorithm
2. Convert byte array into video data (offscreen buffer)
3. Perform pixel shader on video data
4. Convert video data back into a byte arrray
I was wondering if anyone had any tips/articles or helpful advice for having
a pop at this?
Cheers in advance.
Nick.
I've been reading several articles on companies using the programmable pixel
shader architechture to process audio data and am quite intrigued by the
apparent speed improvements.
With this said I would like to have a play about with performing a custom
algorithm on byte arrays.
My understanding (bare in mind I have never programed any pixel shaders to
date).
1. Program pixel shader with custom algorithm
2. Convert byte array into video data (offscreen buffer)
3. Perform pixel shader on video data
4. Convert video data back into a byte arrray
I was wondering if anyone had any tips/articles or helpful advice for having
a pop at this?
Cheers in advance.
Nick.