Tomasz Raźniewski
2009-03-30 15:28:44 UTC
Hi there,
I've started programming in MDX in C# recently, trying to display some
simple 3D objects and rotate them, scale, etc. I'm definitely new in
shaders, having read a few articles and haven't already decided on any book
on that topic. But as I'm reading these articles, one question remains. Do
pixel shaders allow to filter (e.g. blur or make noisy) the output image -
rendered scene? I mean - when the scene is rendered and presented as a final
image, can it be post-processed (like normal bitmap), using pixel shader?
I'm sorry if the question is trivial, but an answer would be very useful for
such beginner as me.
Regards,
Tom
I've started programming in MDX in C# recently, trying to display some
simple 3D objects and rotate them, scale, etc. I'm definitely new in
shaders, having read a few articles and haven't already decided on any book
on that topic. But as I'm reading these articles, one question remains. Do
pixel shaders allow to filter (e.g. blur or make noisy) the output image -
rendered scene? I mean - when the scene is rendered and presented as a final
image, can it be post-processed (like normal bitmap), using pixel shader?
I'm sorry if the question is trivial, but an answer would be very useful for
such beginner as me.
Regards,
Tom